Offerte Magic The Gathering - Marvel Super Heroes Commander

Blasphemous Act
Atto Blasfemo

Marvel Super Heroes Commander

This spell costs {1} less to cast for each creature on the battlefield. Blasphemous Act deals 13 damage to each creature.
English
EUR 3,90
Only 1 remaining

 

Raise the Palisade
Innalzare la Palizzata

Marvel Super Heroes Commander

Choose a creature type. Return all creatures that aren't of the chosen type to their owners' hands.
English
EUR 8,90
Only 1 remaining

 

Titan of Littjara

Marvel Super Heroes Commander

As this creature enters, choose a creature type. This creature is the chosen type in addition to its other types. Whenever this creature enters or attacks, you may draw a card for each other creature you control that shares a creature type with it. If you do, discard a card.
English
EUR 3,50
Only 1 remaining

 

Kindred Discovery
Scoperta della Stirpe

Marvel Super Heroes Commander

As this enchantment enters, choose a creature type. Whenever a creature you control of the chosen type enters or attacks, draw a card.
English
EUR 7,60
Only 2 remaining

 

Helmut Zemo, Mastermind
Helmut Zemo, Mente Superiore

Marvel Super Heroes Commander

Whenever Helmut Zemo attacks, you may cast target instant or sorcery card with mana value less than or equal to his power from your graveyard. If that spell would be put into your graveyard, exile it instead. If you cast a spell this way, put a +1/+1 counter on Helmut Zemo.
English
EUR 2,20
Only 1 remaining

 

Council of Reeds
Consiglio dei Reed

Marvel Super Heroes Commander

The "legend rule" doesn't apply to creatures you control. At the beginning of combat on your turn, if you've cast a noncreature spell this turn, create a token that's a copy of Council of Reeds.
English
EUR 3,40
Only 1 remaining

 

Promise of Loyalty
Promessa di Lealtà

Marvel Super Heroes Commander

Each player puts a vow counter on a creature they control and sacrifices the rest. Each of those creatures can't attack you or planeswalkers you control for as long as it has a vow counter on it.
English
EUR 1,20
Only 1 remaining

 

Methods of the Mighty
Metodi dei Potenti

Marvel Super Heroes Commander

Choose one or more — • Destroy target artifact. • Destroy target tapped creature. • Put a +1/+1 counter on each creature you control.
English
EUR 1,20
Only 1 remaining

 

Spider-Man, Web-Spinner

Marvel Super Heroes Commander

Double strike (This creature deals both first-strike and regular combat damage.) Haste (This creature can attack and {T} as soon as he comes under your control.) Whenever Spider-Man attacks, target creature can't block this turn.
English
EUR 15,90
Only 1 remaining

 

Black Panther, Claws of Bast

Marvel Super Heroes Commander

Lifelink (Damage dealt by this creature also causes you to gain that much life.) Whenever a creature you control attacks alone, put a +1/+1 counter on it.
English
EUR 9,90
Only 1 remaining

 

Rocket-Powered Goblin Glider

Marvel Super Heroes Commander

When this Equipment enters, if it was cast from your graveyard, attach it to target creature you control. Equipped creature gets +2/+0 and has flying and haste. Equip {2} Mayhem {2}
English
EUR 0,90
Only 1 remaining

 

Time Warp

Marvel Super Heroes Commander

Target player takes an extra turn after this one.
English
EUR 8,90
Only 1 remaining

 

Thor, Asgard's Avenger

Marvel Super Heroes Commander

Flying If another source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 1 instead.
English
EUR 2,50
Only 2 remaining

 

Swordsman's Steel

Marvel Super Heroes Commander

When this Equipment enters, draw a card for each Equipment you control. Equipped creature gets +2/+2 for each Equipment you control. Equip {3}
English
EUR 21,40
Only 2 remaining

 

Shang-Chi, Martial Mentor

Marvel Super Heroes Commander

If one or more +1/+1 counters would be put on a creature you control, twice that many +1/+1 counters are put on that creature instead. Power-up — {5}{G}{G}: Put three +1/+1 counters on Shang-Chi. (Activate each power-up ability only once. Reduce the cost by his mana cost if he entered this turn.)
English
EUR 1,99
Only 1 remaining

 

Hit-Monkey

Marvel Super Heroes Commander

This spell can't be countered. Reach, vigilance, deathtouch, hexproof, haste
English
EUR 5,90
Only 2 remaining

 

Giant-Man, Gargantuan Genius

Marvel Super Heroes Commander

Reach At the beginning of your first main phase, add {G} for each creature you control with power 4 or greater.
English
EUR 1,60
Only 1 remaining

 

Devil Dinosaur

Marvel Super Heroes Commander

Trample Other Dinosaurs you control get +1/+1 and have hexproof. (They can't be the targets of spells or abilities your opponents control.)
English
EUR 32,90
Only 1 remaining

 

Devil Dinosaur

Marvel Super Heroes Commander

Trample Other Dinosaurs you control get +1/+1 and have hexproof. (They can't be the targets of spells or abilities your opponents control.)
English
EUR 39,90
Only 1 remaining

 

Pick Up the Pace

Marvel Super Heroes Commander

Whenever a creature you control that entered this turn attacks, exile the top card of your library. You may play cards exiled with this enchantment as long as you attacked this turn.
English
EUR 0,90
Only 1 remaining

 

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