When Mind Carver enters the battlefield, attach it to target creature you control. Equipped creature gets +1/+0. It gets +3/+1 instead as long as an opponent has eight or more cards in their graveyard. Equip {2}{B}
Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.) Target creature gets +3/+3 until end of turn. If this spell was kicked, that creature gets +5/+5 until end of turn instead.
As long as it's not your turn, Mesa Lynx gets +0/+2.
Flying Whenever you cast a kicked spell, scry 2.
Flying When Master of Winds enters the battlefield, draw two cards, then discard a card. Whenever you cast an instant, sorcery, or Wizard spell, you may have Master of Winds's base power and toughness become 4/1 or 1/4 until end of turn.
Whenever you gain life, each opponent loses 1 life.
When Malakir Blood-Priest enters the battlefield, each opponent loses X life and you gain X life, where X is the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
Creatures you control get +2/+2 until end of turn.
Landfall — Whenever a land enters the battlefield under your control, tap target creature an opponent controls.
{T}: Add {G} or {U}. Whenever you cast a kicked spell, you gain 2 life.
This spell costs {3} less to cast if it targets a creature whose controller has eight or more cards in their graveyard. Gain control of target creature with converted mana cost X.
Flash Flying
Enchant land When Lithoform Blight enters the battlefield, draw a card. Enchanted land loses all land types and abilities and has "{T}: Add {C}" and "{T}, Pay 1 life: Add one mana of any color."
Whenever Kor Celebrant or another creature enters the battlefield under your control, you gain 1 life.
Double strike Equipped Warriors you control have double strike.
Kicker {2}{W} (You may pay an additional {2}{W} as you cast this spell.) Flying When Kitesail Cleric enters the battlefield, if it was kicked, tap up to two target creatures.
Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)
As an additional cost to cast this spell, sacrifice a creature. Kazuul's Fury deals damage equal to the sacrificed creatures power to any target.
Trample When Kazandu Stomper enters the battlefield, return up to two lands you control to their owner's hand.
Landfall — Whenever a land enters the battlefield under your control, you gain 1 life.