Offerte Lorcana - Marvel Super Heroes

Ant-Man, Colony Commander
Ant-Man, Comandante della Colonia

Marvel Super Heroes

Whenever Ant-Man attacks, you may pay {1}. When you do, put a +1/+1 counter on target creature. Whenever you put a +1/+1 counter on a creature, create a 1/1 green Insect creature token. This ability triggers only once each turn.
English
EUR 0,75
Disponibile

 

Alien Invasion
Invasione Aliena

Marvel Super Heroes

At the beginning of combat on your turn, create a 1/1 red Alien creature token with haste and "This token attacks each combat if able." Put a +1/+1 counter on it for each invasion counter on this enchantment, then put an invasion counter on this enchantment.
English
EUR 0,90
Disponibile

 

Invasione Aliena

Marvel Super Heroes

At the beginning of combat on your turn, create a 1/1 red Alien creature token with haste and "This token attacks each combat if able." Put a +1/+1 counter on it for each invasion counter on this enchantment, then put an invasion counter on this enchantment.
Italiano
EUR 0,90
Disponibile

 

Alien Invasion
Invasione Aliena

Marvel Super Heroes

At the beginning of combat on your turn, create a 1/1 red Alien creature token with haste and "This token attacks each combat if able." Put a +1/+1 counter on it for each invasion counter on this enchantment, then put an invasion counter on this enchantment.
English
EUR 1,25
Solo 1 rimanenti

 

Luke Cage, Power Man

Marvel Super Heroes

Unbreakable Skin — Whenever Luke Cage attacks alone, he gets +2/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy him.)
English
EUR 0,40
Disponibile

 

Luke Cage, Power Man

Marvel Super Heroes

Unbreakable Skin — Whenever Luke Cage attacks alone, he gets +2/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy him.)
Italiano
EUR 0,40
Disponibile

 

Luke Cage, Power Man

Marvel Super Heroes

Unbreakable Skin — Whenever Luke Cage attacks alone, he gets +2/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy him.)
Italiano
EUR 0,75
Solo 2 rimanenti

 

Luke Cage, Power Man

Marvel Super Heroes

Unbreakable Skin — Whenever Luke Cage attacks alone, he gets +2/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy him.)
English
EUR 0,75
Solo 3 rimanenti

 

Agent Maria Hill
Agente Maria Hill

Marvel Super Heroes

Whenever Agent Maria Hill becomes tapped to pay a teamwork cost, put a +1/+1 counter on her and draw a card.
English
EUR 0,40
Disponibile

 

Agente Maria Hill

Marvel Super Heroes

Whenever Agent Maria Hill becomes tapped to pay a teamwork cost, put a +1/+1 counter on her and draw a card.
Italiano
EUR 0,40
Disponibile

 

Agente Maria Hill

Marvel Super Heroes

Whenever Agent Maria Hill becomes tapped to pay a teamwork cost, put a +1/+1 counter on her and draw a card.
Italiano
EUR 0,80
Solo 1 rimanenti

 

Agent Maria Hill
Agente Maria Hill

Marvel Super Heroes

Whenever Agent Maria Hill becomes tapped to pay a teamwork cost, put a +1/+1 counter on her and draw a card.
English
EUR 0,80
Solo 3 rimanenti

 

Absorbing Man

Marvel Super Heroes

Vigilance At the beginning of your first main phase, until your next turn, Absorbing Man becomes a copy of up to one target artifact, non-Aura enchantment, or land, except his name is Absorbing Man, he's a legendary 4/4 Human Villain creature in addition to his other types, and he has vigilance.
English
EUR 0,90
Disponibile

 

Absorbing Man

Marvel Super Heroes

Vigilance At the beginning of your first main phase, until your next turn, Absorbing Man becomes a copy of up to one target artifact, non-Aura enchantment, or land, except his name is Absorbing Man, he's a legendary 4/4 Human Villain creature in addition to his other types, and he has vigilance.
Italiano
EUR 0,90
Disponibile

 

Absorbing Man

Marvel Super Heroes

Vigilance At the beginning of your first main phase, until your next turn, Absorbing Man becomes a copy of up to one target artifact, non-Aura enchantment, or land, except his name is Absorbing Man, he's a legendary 4/4 Human Villain creature in addition to his other types, and he has vigilance.
Italiano
EUR 1,25
Solo 1 rimanenti

 

Absorbing Man

Marvel Super Heroes

Vigilance At the beginning of your first main phase, until your next turn, Absorbing Man becomes a copy of up to one target artifact, non-Aura enchantment, or land, except his name is Absorbing Man, he's a legendary 4/4 Human Villain creature in addition to his other types, and he has vigilance.
English
EUR 1,25
Solo 1 rimanenti

 

Abomination, Terrifying Titan
Abominio, Titano Terrificante

Marvel Super Heroes

Trample Power-up — {5}{R/G}{R/G}: Put a +1/+1 counter on Abomination. He fights up to one target creature an opponent controls. (Activate each power-up ability only once. Reduce the cost by his mana cost if he entered this turn.)
English
EUR 0,40
Disponibile

 

Abominio, Titano Terrificante

Marvel Super Heroes

Trample Power-up — {5}{R/G}{R/G}: Put a +1/+1 counter on Abomination. He fights up to one target creature an opponent controls. (Activate each power-up ability only once. Reduce the cost by his mana cost if he entered this turn.)
Italiano
EUR 0,40
Disponibile

 

Abominio, Titano Terrificante

Marvel Super Heroes

Trample Power-up — {5}{R/G}{R/G}: Put a +1/+1 counter on Abomination. He fights up to one target creature an opponent controls. (Activate each power-up ability only once. Reduce the cost by his mana cost if he entered this turn.)
Italiano
EUR 0,75
Solo 1 rimanenti

 

Abomination, Terrifying Titan
Abominio, Titano Terrificante

Marvel Super Heroes

Trample Power-up — {5}{R/G}{R/G}: Put a +1/+1 counter on Abomination. He fights up to one target creature an opponent controls. (Activate each power-up ability only once. Reduce the cost by his mana cost if he entered this turn.)
English
EUR 0,75
Solo 3 rimanenti

 

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