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Offerte Yu-Gi-Oh! - Unstable

Just Desserts

Unstable

Just Desserts deals π damage to target creature. (π is the ratio of a circle's circumference to its diameter. (It's a smidgen more than 3.))
English
EUR 0,28
Disponibile

 

Joyride Rigger

Unstable

When Joyride Rigger enters the battlefield, it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)
English
EUR 0,28
Disponibile

 

Jamming Device

Unstable

Whenever you crank Jamming Device, creatures target player controls get -1/-1 until end of turn.
English
EUR 0,28
Disponibile

 

Jackknight

Unstable

Whenever another artifact enters the battlefield under your control, put a +1/+1 counter on Jackknight. If that artifact is a Contraption, Jackknight gains lifelink until end of turn.

English
EUR 0,32
Disponibile

 

It That Gets Left Hanging

Unstable

When It That Gets Left Hanging enters the battlefield, ask a person outside the game to high-five you. If he or she won't, It That Gets Left Hanging gains haste until end of turn.
English
EUR 0,28
Disponibile

 

Insufferable Syphon

Unstable

Whenever you crank Insufferable Syphon, target player discards a card.
English
EUR 0,28
Disponibile

 

Inhumaniac

Unstable

At the beginning of your upkeep, roll a six-sided die. On a 3 or 4, put a +1/+1 counter on Inhumaniac. On a 5 or higher, put two +1/+1 counters on it. On a 1, remove all +1/+1 counters from Inhumaniac.
English
EUR 0,28
Disponibile

 

Inflation Station

Unstable

Whenever you crank Inflation Station, target creature gets +3/+3 until end of turn.
English
EUR 0,28
Disponibile

 

Infinity Elemental

Unstable

(This creature has INFINITE POWER.)

English
EUR 1,11
Disponibile

 

Ineffable Blessing (Version 1)

Unstable

As Ineffable Blessing enters the battlefield, choose Flavorful or Bland. • Flavorful — Whenever a creature with flavor text enters the battlefield under your control, draw a card. • Bland — Whenever a creature without flavor text enters the battlefield under your control, draw a card.

English
EUR 2,69
Disponibile

 

Incite Insight

Unstable

Assemble X Contraptions. (To assemble a Contraption, put the top card of your Contraption deck face up onto one of your sprockets.)
English
EUR 0,32
Disponibile

 

Hypnotic Swirly Disc

Unstable

Whenever you crank Hypnotic Swirly Disc, target player puts the top X cards of his or her library into his or her graveyard, where X is the number of creatures you control.
English
EUR 0,32
Disponibile

 

Hydradoodle

Unstable

As Hydradoodle enters the battlefield, roll X six-sided dice. Hydradoodle enters the battlefield with a number of +1/+1 counters on it equal to the total of those results. Reach, trample
English
EUR 0,32
Disponibile

 

Humming-

Unstable

Flying Whenever you attack with two or more creatures, Augment {3}{W} ({3}{W}, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.)
English
EUR 0,28
Disponibile

 

Hot Fix

Unstable

You have ten seconds to look at and rearrange the cards in your library. At the end of those ten seconds, if you're touching one or more of those cards, shuffle your library.
English
EUR 0,32
Disponibile

 

Hoisted Hireling

Unstable

Hoisted Hireling has flying as long as it's being held above the battlefield.
English
EUR 0,28
Disponibile

 

Head Banger

Unstable

Whenever you crank Head Banger, target creature must be blocked this turn if able.
English
EUR 0,28
Disponibile

 

Hazmat Suit (Used)

Unstable

Enchant creature Enchanted creature gets +2/+1 and has menace. Whenever a player's skin or fingernail touches enchanted creature, that player loses 2 life.
English
EUR 0,28
Disponibile

 

Hard Hat Area

Unstable

Whenever you crank Hard Hat Area, roll two six-sided dice. Hard Hat Area assembles a number of Contraptions equal to the difference between those results. (To assemble a Contraption, put the top card of your Contraption deck face up onto one of your sprockets.)
English
EUR 0,81
Disponibile

 

Hangman

Unstable

As Hangman enters the battlefield, secretly note a word with six to eight letters. {1}: Target player who doesn't control Hangman guesses the noted word or an unguessed letter in that word. If he or she guesses wrong, put a +1/+1 counter on Hangman. Any player may activate this ability. When a player guesses the noted word or all of its letters, sacrifice Hangman.
English
EUR 0,32
Disponibile

 

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