Offerte Yu-Gi-Oh! - Zendikar Rising

Forza della Solidarietà

Zendikar Rising

Choose target creature you control. Put a +1/+1 counter on it for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)

Italiano
EUR 0,28
Solo 3 rimanenti

 

Bestia da Soma Pietrautoma

Zendikar Rising

Stonework Packbeast is also a Cleric, Rogue, Warrior, and Wizard. {2}: Add one mana of any color.

Italiano
EUR 0,28
Solo 1 rimanenti

 

Comandante della Squadra

Zendikar Rising

When Squad Commander enters the battlefield, create a 1/1 white Kor Warrior creature token for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) At the beginning of combat on your turn, if you have a full party, creatures you control get +1/+0 and gain indestructible until end of turn.

Italiano
EUR 0,68
Solo 3 rimanenti

 

Chierica del Manto Primaverile

Zendikar Rising

Springmantle Cleric enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.

Italiano
EUR 0,32
Solo 3 rimanenti

 

Bottino dell'Avventura

Zendikar Rising

This spell costs {1} less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) You gain 3 life and draw three cards.

Italiano
EUR 0,32
Solo 2 rimanenti

 

Guida Furtiva

Zendikar Rising

{2}, {T}: Target creature with power 2 or less can't be blocked this turn.

Italiano
EUR 0,28
Solo 2 rimanenti

 

Punire i Mostruosi

Zendikar Rising

Destroy target creature with power 4 or greater.
Italiano
EUR 0,28
Disponibile

 

Calamaro dell'Enclave Celeste

Zendikar Rising

Defender Landfall — Whenever a land enters the battlefield under your control, Skyclave Squid can attack this turn as though it didn't have defender.

Italiano
EUR 0,28
Disponibile

 

Ombra dell'Enclave Celeste

Zendikar Rising

Kicker {2}{B} Skyclave Shade can't block. If Skyclave Shade was kicked, it enters the battlefield with two +1/+1 counters on it. Landfall — Whenever a land enters the battlefield under your control, if Skyclave Shade is in your graveyard and it's your turn, you may cast it from your graveyard this turn.

Italiano
EUR 0,68
Solo 2 rimanenti

 

Sentinella dell'Enclave Celeste

Zendikar Rising

Kicker {4} (You may pay an additional {4} as you cast this spell.) Flying, defender If Skyclave Sentinel was kicked, it enters the battlefield with two +1/+1 counters on it. As long as Skyclave Sentinel has a +1/+1 counter on it, it can attack as though it didn't have defender.

Italiano
EUR 0,28
Disponibile

 

Saccheggio dell'Enclave Celeste

Zendikar Rising

Look at the top X cards of your library, where X is three plus the number of creatures in your party. Put three of those cards into your hand and the rest on the bottom of your library in a random order. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)

Italiano
EUR 0,32
Solo 2 rimanenti

 

Piccozza dell'Enclave Celeste

Zendikar Rising

Skyclave Pick-Axe enters the battlefield, attach it to target creature you control. Landfall — Whenever a land enters the battlefield under your control, equipped creature gets +2/+2 until end of turn. Equip {2}{G}

Italiano
EUR 0,32
Solo 3 rimanenti

 

Geopiede dell'Enclave Celeste

Zendikar Rising

Trample Landfall — Whenever a land enters the battlefield under your control, Skyclave Geopede gets +2/+2 until end of turn.

Italiano
EUR 0,32
Solo 1 rimanenti

 

Apparizione dell'Enclave Celeste

Zendikar Rising

When Skyclave Apparition enters the battlefield, exile up to one target nonland, nontoken permanent you don't control with converted mana cost 4 or less. When Skyclave Apparition leaves the battlefield, the exiled card's owner creates an X/X blue Illusion creature token, where X is the converted mana cost of the exiled card.

Italiano
EUR 5,49
Solo 1 rimanenti

 

Bombardamento Rovente

Zendikar Rising

Sizzling Barrage deals 4 damage to target creature that blocked this turn.

Italiano
EUR 0,28
Disponibile

 

Pastore di Eroi

Zendikar Rising

Flying When Shepherd of Heroes enters the battlefield, you gain 2 life for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)

Italiano
EUR 0,28
Solo 3 rimanenti

 

Scudo di Guscio

Zendikar Rising

Kicker {1} (You may pay an additional {1} as you cast this spell.) Target creature you control gets +0/+3 until end of turn. If this spell was kicked, that creature also gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

Italiano
EUR 0,28
Disponibile

 

Minotauro di Frantumateschio

Zendikar Rising

This spell costs {1} less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) Haste

Italiano
EUR 0,32
Solo 2 rimanenti

 

Assaltatore di Frantumateschio

Zendikar Rising

Kicker {2} Trample, haste If Shatterskull Charger was kicked, it enters the battlefield with a +1/+1 counter on it. At the beginning of your end step, if Shatterskull Charger doesn't have a +1/+1 counter on it, return it to its owner's hand.

Italiano
EUR 0,89
Solo 3 rimanenti

 

Pugnalatrice nell'Ombra

Zendikar Rising

Tap another untapped Rogue you control: Shadow Stinger gains deathtouch until end of turn. Whenever Shadow Stinger deals combat damage to a player, that player mills three cards. (They put the top three cards of their library into their graveyard.)

Italiano
EUR 0,32
Solo 2 rimanenti

 

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