Haste (This creature can attack and {T} as soon as it comes under your control.) Whenever Bolt Hound attacks, other creatures you control get +1/+0 until end of turn.
Creatures your opponents control get -1/-0. {1}{U}, Discard Waker of Waves: Look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.
Look at the top three cards of your library. Put one of those cards into your hand and the rest on the bottom of your library in any order. If this spell was cast from anywhere other than your hand, put each of those cards into your hand instead.
When Pursued Whale enters the battlefield, each opponent creates a 1/1 red Pirate creature token with "This creature can't block" and "Creatures you control attack each combat if able." Spells your opponents cast that target Pursued Whale cost {3} more to cast.
Other Dogs you control get +1/+1. Whenever Pack Leader attacks, prevent all combat damage that would be dealt this turn to Dogs you control.
Choose a card name other than a basic land card name. Search target opponent's graveyard, hand, and library for any number of cards with that name and exile them. That player shuffles their library, then creates a 2/2 black Zombie creature token for each card exiled from their hand this way.
When Idol of Endurance enters the battlefield, exile all creature cards with converted mana cost 3 or less from your graveyard until Idol of Endurance leaves the battlefield. {1}{W}, {T}: Until end of turn, you may cast a creature spell from among the cards exiled with Idol of Endurance without paying its mana cost.
Flying {R}: Hellkite Punisher gets +1/+0 until end of turn.
As an additional cost to cast this spell, sacrifice a creature. Flying Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) When Goremand enters the battlefield, each opponent sacrifices a creature.
Wind-Scarred Crag enters the battlefield tapped. When Wind-Scarred Crag enters the battlefield, you gain 1 life. {T}: Add {R} or {W}.
Temple of Mystery enters the battlefield tapped. When Temple of Mystery enters the battlefield, scry 1. {T}: Add {G} or {U}.
({T}: Add {B}.)
Haste {1}: Another target creature with power 2 or less can't be blocked this turn. {1}{R}, {T}, Discard your hand: Until end of turn, whenever a creature you control with power 2 or less deals combat damage to a player, draw a card.
At the beginning of your end step, if a creature died this turn, put a +1/+1 counter on Sabertooth Mauler and untap it.
As Runed Halo enters the battlefield, choose a card name. You have protection from the chosen name. (You can't be targeted, dealt damage, or enchanted by anything with that name.)
Whenever you cast a white, blue, black, or red spell, put a +1/+1 counter on Quirion Dryad.
({T}: Add {W}.)
When Pitchburn Devils dies, it deals 3 damage to any target.
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Whenever Ornery Dilophosaur attacks, if you control a creature with power 4 or greater, Ornery Dilophosaur gets +2/+2 until end of turn.